A portrait action roguelite with no attack button. The floor tiles you leave behind rip out of the arena and hit enemies, so every attack costs you ground.



Nick Squared is a software and games company.Makers of Riftstep and Alive-ish.Live on iOS and Android.


Live on iOS and Android
A portrait action roguelite with no attack button. The floor tiles you leave behind rip out of the arena and hit enemies, so every attack costs you ground.



A daily care game. You look after one creature, Sprout, once a day. Care takes one second, and missing a day is not punished.



Design, engineering, art, live operations and player support all happen in-house.
Riftstep runs seasons, a 30-tier Rift Pass, and daily and weekly rifts and contracts.
Riftstep players can turn off analytics and crash reports, or delete their account, inside the game. Alive-ish keeps everything on the device.
Riftstep sells cosmetics only. Alive-ish has no energy bar and no second currency.
For partnerships, press, app review or questions about our games, write to hello@nicksquared.co.
